Decapitate Warrior
Warrior/Paragon
Level: 20
Strength: 9 (8+1)
Axe Mastery: 15 (12+3)
Tactics: 11 (10+1)
Decapitate Warrior
Warrior/Paragon
Level: 20
Strength: 9 (8+1)
Axe Mastery: 15 (12+3)
Tactics: 11 (10+1)
Enraged Protector Paragon
Paragon/Warrior
Level: 20
Leadership: 11 (10+1)
Spear Mastery: 14 (10+4)
Motivation: 8 (7+1)
Tactics: 9
Condition Removal Support Ranger
Ranger/Monk
Level: 20
Expertise: 11 (10+1)
Marksmanship: 14 (11+3)
Smiting Prayers: 10
Spirit Sword Rit
Ritualist/Warrior
Level: 20
Spawning Power: 14 (10+4)
Communing: 7 (6+1)
Restoration Magic: 7 (6+1)
Swordsmanship: 12
Last evening (test from 5.30 to 6.30 p.m. supposedly), the afore mentioned good for nothing lecturer was late by 10 minutes, thus establishing an amazing statistic of 8 studying weeks of late arrivals.
Nod’s principle is “Be fast, be invisible.” They have the most stealth
units in the game, and when played properly, the enemy will (literally) never
see you coming(maybe, if the enemy is not that smart).
The Lecturer referred to in the above post has decided to spare us(or herself from marking!) the agony of writing Matlab programs and has decided that we should write a report covering 5 math topics.
Unfortunately, she got the configuration in blackboard wrongly and only uploaded the assignment properly a few days after she made the announcement about the assignment…………………………………………………………i emailed her about it…………………haiz
Intelligence heroes are the most frequently used heroes in competitive matches such as CAL league games (viper and vengeful spirit are agility heroes for scourge and sentinel side respectively, and are also used frequently). Read the rest of this entry »
Dota has many agility heroes, which can be further split into multiple groups, such as nukers(e.g luna moonfang->lucent beam, venomancer->poison nova), melee hunters(e.g. gondar->track, shuriken toss, windwalk, jinada, bloodseeker->bloodrage, thirst, rupture, blood bath), ranged hunters (e.g. bone clinkz->windwalk + strafe + searing arrows, viper ->frenzy, poison attack, viper strike), image heroes(e.g. phantom lancer->juxtapose + phantom edge + dopplewalk, naga siren ->mirror image) and many others such as anti-mage(mana burner and int hero hunter), faceless void(great late game hero),soulkeeper(sunder can turn the tables in many fights, through the swapping of hp bars) and spectre(haunt provides mobility(can teleport to any image generated) and ability to distract heroes in 5 vs 5 fights)
The heroes in Dota come in three main categories, intelligence heroes, agility heroes and strength heroes (with the appropriate stat as their main attribute)
Strength heroes may be further split into two groups, hero killers or tanks or even a supporter(in the case of Omniknight).