Condition Removal Support Ranger
Ranger/Monk
Level: 20
Expertise: 11 (10+1)
Marksmanship: 14 (11+3)
Smiting Prayers: 10
- Savage Shot (Marksmanship)
If Savage Shot hits, your target’s action is interrupted. If that action was a Spell, you strike for 27 damage.
Energy:5.6 Cast:0.5 Recharge:5
- Called Shot (Ranger other)
Shoot an arrow that moves 3 times faster and cannot be “blocked” or “evaded.”
Energy:2.8 Cast:0 Recharge:3
- Dual Shot (Ranger other)
Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage.
Energy:5.6 Cast:0 Recharge:10
- Lightning Reflexes (Expertise)
For 9 seconds, you have a 75% chance to “evade” melee and projectile attacks, and you attack 33% faster.
Energy:5.6 Cast:0 Recharge:45
- Judge’s Insight (Smiting Prayers)
For 16 seconds, target ally’s attacks deal holy damage and have +20% armor penetration.
Energy:10 Cast:2 Recharge:10
- Smite Hex (Smiting Prayers)
Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 60 damage.
Energy:5 Cast:1 Recharge:15
- Empathic Removal [Elite] (Monk other)
You and target other ally lose 1 Condition and 1 Hex.
Energy:5 Cast:1 Recharge:10
- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
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